MAKING GAMES FOR AWESOME PEOPLE!

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Head Tilt Games is a remote studio registered in London, UK and operating globally.

Making games we love is at the forefront of our ambition alongside our burning passion to inspire new talent to join the ever-flourishing industry.

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OUR WORK

Head Tilt Games creates exciting games for our community. From a difficult rogue-like to a slapstick co-op, we are determined to provide entertaining experiences for all players.

Since then, Head Tilt Games has grown to understand the importance of supporting the industry. Our goal is to provide a plethora of game development services inside and out of the Unity engine.

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TESTIMONIALS

  • Stuart De Ville

    Having known Matt closely within the industry, I can attest to his outstanding work ethic and unwavering reliability. 

    As a Game Director, Matt's contributions to projects like Slap-It Together and Millions of Minions have been nothing short of remarkable. 

    His dedication to organising playtesting sessions and effectively managing teams showcases his commitment to delivering high-quality results. 

    Matt's technical expertise, from developing multiplayer components to implementing innovative networking solutions, sets him apart as a leader in the field. 

    Moreover, his role as a Senior Community Manager highlights his ability to connect with audiences and foster meaningful relationships within the gaming community. 

    With Matt involved, you can trust that any project will be in capable hands, with passion and excellence every step of the way.


    Stuart De Ville, CEO @ Game Dev London and Director @ Fribbly Games 2024

  • A2Z Interactive

    Head Tilt Games are an up and coming studio. We first met them at Insomnia 68 and loved their take on the zombie genre. We've since teamed up with them and attended Insomnia 69 as partners. The plan is to level up our products together! Watch this space!


    James Wright, Managing Director @ a2z Interactive

  • Magna Ludum Creatives (MLC)

    Head Tilt Games are a professional and pragmatic team that enjoy a challenge and set high standards of both quality of their output and service.


    Max Louis, Studio Director @ MLC

ABOUT US

Since 2019, we've been keeping up with the ever-evolving industry landscape. As a fully remote global studio based in the UK, we've made it easy for our clients and partners to stay in the loop with clear communication. Our in-house projects follow an agile development style, so we can adapt quickly and bring new talent on board without missing a beat.

LONG-TERM PLANS

We are determined to become a reliable starting point for new talent.

As such, Head Tilt Games is devoted to educating and inspiring newcomers in the games industry. In the long term, we are aiming to provide these newcomers with jobs and self-confidence to thrive.


Currently, we are creating a solid educational foundation for those keen on Quality Assurance through our Approved Tester Program. Thus far, we have developed high-level documentation and provided bespoke opportunities for our members of the program. We're excited to talk about our current cohort and the impact we've had in the coming months. Subscribe to our newsletter so you don't miss our blog post!

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